'Mutant: Year Zero - Zone Compendium 5 - Hotel Imperator'
Versand: 3,50 €
Produktbeschreibung
'\"In the dimly lit room, serious-looking men and women sit around a long table. At the short end, a man with long silvery hair and wearing a black suit presides over the meeting. His left eye lacks both iris and pupil, the white of it tinged by an unnatural icy blue. An old machine on the table projects a photo of a scrap village on the wall. The door to the room opens. Two people enter, cloaked in shadows. “Number 2 and Number 3, report,” the white-haired man demands. “Thank you, Number 1,” one of the newcomers responds. “We have much to do.” Enter the world of Mutant: Year Zero with the Zone Compendium, an official supplement that will test your skills and push you to the limit. Packed with four thrilling scenario locations, this 36-page booklet will keep you on the edge of your seat. The first location, Hotel Imperator, is shrouded in mystery. The Brain Ring, a group of powerful psionics, has taken over the ancient hotel. What nefarious plans do they have in store for the Zone, and can you stop them? In The Long Road, youll encounter a nomadic tribe of mutants as they travel through the Zone. What can you learn from them, and will they help or hinder your journey? The Zone Fair is an ancient amusement park that has been reopened by a robot. But not all is as it seems, and the visitors to the park bring with them their own dirty secrets. Can you uncover the truth before its too late? Finally, The Great Zone Walker is a colossal machine that is rumbling through the Zone. Who controls it, and where is it going? Youll need to act quickly if you want to uncover the secrets of this mysterious machine. With the Zone Compendium, youll be pushed to your limits and challenged like never before. Will you rise to the occasion and emerge victorious, or will you succumb to the dangers of the Zone? The choice is yours. This Zone Compendium is an official supplement to the award-winning Mutant: Year Zero roleplaying game. This 36-page booklet is packed with four thrilling scenario locations: Hotel Imperator. The mysterious Brain Ring has established its headquarters in an ancient hotel. What are the psionics’ nefarious plans? The Long Road. A nomadic tribe of mutants travel through the Zone. What can the player characters learn from them? The Zone Fair. A robot has reopened an ancient amusement park in the Zone. What dirty secrets do its visitors bring with them? The Great Zone Walker. A colossal machine is rumbling through the Zone. Who controls it, and where is it going? '"